Hey folks, it’s a been a while…
We had quite the busy summer and we have several things to share with you today. Let’s start with our remaining two expos: Gamescom and Busan Indie Connect Festival.
Germany and Korea to Round Up Our Summer
First, we are very excited to announce that Light Fall was selected for the Indie Arena Booth for this year’s Gamescom! It is a tremendous opportunity for us and we are glad to finally be able to come to Europe with our game. We know that a lot of you guys are from there and we can only hope to meet some of you in Cologne.
You can watch the event’s trailer right here.
Light Fall has also been selected by the Busan Indie Connect Festival, in Korea. We’ve had success in Japan earlier this year and we are confident that we can replicate this success for the Korean market. As you can see below, we had the honor of being named Title of the week by the renowned Famitsu magazine.
Still Working On the Beta
Our focus hasn’t changed since the last update, we are still working on our complete beta. Right now, we can play the entire game in one go. It means that there is no more game-breaking stuff or unfinished parts of any boss or level.
Our focus is now on fixing small bugs, fleshing out the backgrounds of the levels and just making sure they are the same quality as the first Act (what we’ve been showcasing in game expos and such). The in-game cut scenes are also done, for the most part.
Here’s a few teaser images of what’s waiting for you in the full game:
Kickstarter In-Game Rewards Integration
We’ve also been working on the Kickstarter in-game rewards since July 15, which was the deadline for the backers to send their ideas/pictures.
The process is going along nicely and we can’t wait for you guys to see the ideas from our backers.
Once again, we got some teaser for you all.
To conclude, we hope you have a wonderful summer and thanks for your continued support!