Category: Talking

  • Light Fall: Making of an enemy

    Hello everyone! Today, Math decided to talk about his work routine when it comes to creating a new enemy from scratch. From the original concept to the real deal, he explains the process behind every step. Step 1: The Sketch For the sketch part, I try to base myself on real life animals or insects…

  • Marshlands of Sorrows OST preview, CMF-approved and more!

    Hey guys! Today we have an update of what we’ve been doing these past two months. First of all, the CMF (Canadian Media Fund) announced the 14 projects selected for the Production Experimental-Innovation program across Canada and we are happy to announce that Light Fall is one of them! This is a big deal for…

  • Stunfest 2016: Mat’s thoughts and recap

    Hello everyone. This devlog post is not written by your usual suspect Ben, but by myself, Mat. I decided to write a quick recollection of my thoughts and a short recap of my experience at the Stunfest 2016, that took place last week in Rennes, France. My journey or how to introduce oneself to a…