Introducing Vanessa, the newest member of Bishop Games!

Hey everyone! Today we’d like to introduce the newest member of Bishop Games: Vanessa Desbiens!
Vanessa has been with us for almost a month already, and it’s time we formally introduce her to you all. She joins the studio as our second full-time artist and will work mostly on the Light Fall cutscenes and cinematics, as well as other concept arts and promotional images for the project. We are very excited to have her on board and her amazing work has already impressed us all.

Check out below this short interview we did Vanessa to learn more about her!

Vanessa joins the studio in order to bring the visual design of Light Fall one step further.

Vanessa joins the studio in order to bring the visual design of Light Fall one step further.

  • What led you to work in the video game industry?
    I have always been in love with the beautiful visuals in video games. Even when I was too young to play, I would be stuck in place gazing at them! I also enjoy the narrative aspect and the stories present in most games, but the visual design is what connects with me the most.
  • What were you up to prior to joining Bishop Games?
    I already knew Math (hi!), one of the founders of the studio. I knew he was someone talented, kind and thorough. I told myself that his team would probably be like him, and so far, I was right! I wanted to join the team to bring the visual aspects of a game that were already incredible one step further.
Vanessa's work has already impressed us greatly. Here's a scene she's been working on recently.

Vanessa’s work has already impressed us greatly. Here’s a scene she’s been working on recently.

  • Is it your first time in an indie studio? Were you expecting this kind of environment?
    It is indeed my first time in an indie company. The work atmosphere is great, the boys are very nice and I already have my own workspace! It’s perfect.
  • How does it feel to join a project like Light Fall? What are you the most excited about?
    I knew about Light Fall and had seen the trailer prior to applying here and I found the game beautiful. I liked the vibrant colors, the sharp contrast between the elements and the silhouette style used in the game. Being part of this team can only be a positive and constructive experience for me. The fact that Bishop Games is an indie studio that started from nothing to get where it is now only makes me prouder. We will have a lot of fun, I’m sure!
Vanessa is brining her own style to Light Fall's visual design and the result is outstanding.

Vanessa is brining her own style to Light Fall’s visual design and the result is outstanding.

  • Are you a gamer yourself, if so, what are your favorite games?
    I’m more of a film and animation series fan, but I have always taken pleasure in watching people play. I am not very good myself, but I like to be immersed into strange universes! When I was younger, I was a Diablo maniac! To this day, I think this remains my favorite game.
  • What is something people wouldn’t expect about you at first glance?
    The sheer amount of chocolate I can eat. I don’t think anyone can expect that, really.

That’s it for now, folks. We have some pretty cool stuff coming up so stay tuned! We are narrowing down the possible dates for our release. Autumn is in our aim.

-BEN

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